Castle Battle
For this assignment, you will be utilizing JavaScript Classes and alerts/prompts to create a mini game.
Example
This is how a basic game might look like when you run it:

Classes
Create the following two classes:
Castle
- This is a two Player game (one human and one computer)
- Each Castle has a name (input by the user)
- Each Castle has a Barracks (see below)
- Each Castle starts with 10 hit points
- Each Castle has a method to generate workers
- Each Castle has a place to store workers
worker
- A worker has a name (input by the user)
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A worker has a job, one of the following (choice given to user):
- nothing (this is the initial value upon creating a worker)
- repair
- attack
Flow of game:
- Name your castle
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At the start of player's turn, ask what the user wants to do (one of the following)
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Create a worker
- If chosen give the player a choice to make the worker an attacker or repairer
- Ask what the worker's name should be (You can set default names for each if you'd like)
- Have the player's barracks generate a worker and store it
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Deploy workers
- If chosen, have the workers do their designated action and adjust each castle's health accordingly (see section 3)
- Quit the game
-
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Once this is complete, start the computer's turn
- Choose a random number from 0-1
- If Greater than 0.84: computer creates an repair worker
- If Greater than 0.72: computer creates an attack worker
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If Greater than 0.5: deploys workers to attack/repair
- decrease player hit points/increase computer hp
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Evaluate the state of the game:
- If the computer has 0 or fewer hit points, you win
- If you have 0 or fewer hit points, the computer wins
- If you both have 0 or fewer hit points, it's a tie
- If you both have more than 0 hit points, start player's turn over again (step 1)